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How to create your own game studio
How to create your own game studio










  1. #HOW TO CREATE YOUR OWN GAME STUDIO HOW TO#
  2. #HOW TO CREATE YOUR OWN GAME STUDIO FULL#
  3. #HOW TO CREATE YOUR OWN GAME STUDIO SOFTWARE#
  4. #HOW TO CREATE YOUR OWN GAME STUDIO CODE#

non-playable) and many other objects, are best implemented with classes and heavily rely on inheritance to avoid duplication and allow for scalability. Game menus, screens, character types (e.g. On the coding front, I learned the most about good OOP (object oriented programming). It was a lot of responsibility, not only to myself, but to any players when the game went live.

#HOW TO CREATE YOUR OWN GAME STUDIO CODE#

I was the most confident in this role throughout the process, despite being the single person to not only code the entire game, but to integrate with Steam API and handle deployment.

#HOW TO CREATE YOUR OWN GAME STUDIO SOFTWARE#

On the other hand, I emerged learning that it’s okay to scrap work, and not to linger on it, for scrapped work makes way for better work! Role 2 - Software developer

how to create your own game studio

It was like diving into the trees before I fully saw the forest. This was due to my impatience to start writing before I could take a step back and reflect more on just the outline. I wish I had admitted earlier to myself that my first concept design didn’t work, and rehaul it before I wrote those 30k+ words.

#HOW TO CREATE YOUR OWN GAME STUDIO FULL#

As a blessing and a curse of having full creative control, after 1 year or so, I went through a complete narrative design rehaul where I scrapped over 30k words. I wrote at cafes, the coworking space Gamma Space, while travelling in Asia, and at home, giving me a taste of digital nomadism (without the income…). Since the visuals and audio are presented on screen, many components of novel style writing are made redundant for game writing, in my case. However, I was quickly proved wrong - for example, writing dialogue for a game is more like screenplay writing, than novel style writing, which I had to adjust to. I had experience writing fiction with tens of thousands of words, so I thought this would be easy. Since the core objective of my vision was to tell a story, designing the world was an essential and core part, and seemed an obvious starting point to the entire game development process. And so began my first role - the narrative designer and writer.

how to create your own game studio

So I started planning: designing the fictional world, writing outlines, and drawing diagrams of story flow. Thus, from the start, it was a given that I would take on the writing and software development roles to execute my vision. If I worked in a AAA gaming company, the story elements would likely be of someone else’s creation, with many stakeholders to please. The thing is, to create a game with such a personal story, I knew I had to do this independently. conformity, and how a cutthroat environment could bring out compassion as well as ruthlessness in people. Hence, I wanted to create a game about agency vs. I was inspired by the competitive culture, where events at such a young age could drastically affect one’s entire life trajectory.

#HOW TO CREATE YOUR OWN GAME STUDIO HOW TO#

Why go into all of this detail? The experience has taught me how to handle pressure like it’s my second nature. In North America, this sort of pressure (think SATs) can be overwhelming for those in high school, but imagine facing that pressure at the age of 13! I was accepted to the top ranked high school in Taiwan (which only accepted top 1% scorers), and proceeded to score top 4% in the university entrance exams. I scored in the top 1% on the mandatory entry exam to high schools, which are gated by grades. I had only just learned how to write my own name in Mandarin.įrom then on, I somehow managed to do quite well. I was intimidated I was several years behind everyone, who could read and write already. For each exam, grades and rankings are posted publicly for the entire school to see. Now, the school system in Taiwan is pretty typical of East Asia, known for the brutal academic culture. I lived in Taiwan from ages 8~18, covering part of elementary school, to completing high school.

how to create your own game studio

Imagine my shock when I discovered all these roles beyond coding! So here’s the story of how I wore those hats and survived, shipping the game after 2+ years. What I didn’t know was that this entire endeavor would force me to wear the hats of product owner, project manager, creative director and writer, business development, marketing, and just about everything else. After all, I had the coding chops to deliver. When I had the idea to develop a video game back in university, I was confident it wouldn’t be difficult.












How to create your own game studio